IAH: INTERNET WAR
  • API DOCUMENTATION
  • 1. API Pricing
  • 2. API Example
  • 3. API Calls
    • /v1/playerstate
    • /v1/matchstate
    • /v1/tiles
    • /v1/grid
    • /v1/apipassword
    • /v1/entities
    • /v1/botaction
    • /v1/raycast
    • /v1/cpubusy
    • /v1/system
    • /v1/buffer
    • /v1/tileaction
    • /v1/frameworkaction
    • /v1/levelup
    • /v1/tpscreen
  • 4. IAMHACKER.CC API Calls
  • 5. PvP Testing
  • 6. Help
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  1. 3. API Calls

/v1/playerstate

GET Returns back string that represents Game Player State.

  • STARTING

  • LOADING

  • MAIN_MENU_INTRO

  • MAIN_MENU

  • MODE_SELECTION

  • HACKER_SELECTION

  • HACKER_SELECT

  • SANDBOX

  • INGAME

  • TPSCREEN

  • GAMEOVER

POST Transition the Game Player to a certain State. {transition,transitionValue}

Transitions are needed when you want to navigate the main menus. For example, {"transition": "MAIN_MENU"} or to select ScriptKiddie {"transition": "HACKER_SELECT", "transitionValue" : 0}

Potential Hackers:

ScriptKiddie = 0, Java = 1, Ping = 2, Overflow = 3, Backstab = 4, Dns = 5, Deepthroat = 6, Sonic = 7, Scanner = 8, Contract = 9, DevOps = 10, Jack = 11, Whale = 12, Null = 13, Terror = 14, Troll = 15, Filter = 16, Pro = 17, Freelancer = 18, Node = 19, Toxic = 20, Prince = 21, Drama = 22, Liar = 23, Crab = 24, Block = 25, Pixel = 26, Senior = 27, WhiteHat = 28, BlackHat = 29, Spy = 30, Cookie = 31,

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Last updated 10 months ago